fireemblem

The Laguz (ラグズ, Raguzu) are a race from the Tellius Series and people capable of shifting from human-like forms into animal forms. When untransformed, they still have certain animal-like physical traits, such as tails, wings, ears, and/or colored stripes on their faces. The laguz live alongside beorc, or the proper word for humans in Tellius.

Generally speaking, laguz are known to possess a greater deal of raw physical strength and ability compared to the average beorc. The average laguz lifespan is also significantly longer. However, there are multiple laguz tribes, including the beast, bird, and dragon tribes, and general levels of strength and longevity vary greatly between them.

Overview

Physiology

Laguz are one of the two races that descended from the ancient Zunanma, the other being the beorc. Unlike the beorc, laguz are largely chimeric in appearance, mostly appearing as humanoids with animalistic features such as tails and wings. This is due to their ability to shift into a complete animal form. According to the Tellius Recollection, laguz tend to have extended lifespans when compared to the beorc. Most Beast and Bird laguz have lifespans more than two centuries while Dragons can live up to a millennium.

Laguz are able to bear children with other laguz, however, it is unknown what combinations are possible amongst themselves. It is known that at the very least similar tribes are able to mate and bear children who adopt the race of one of their parents such as in the instance of Leanne and Naesala who are said to have bore a Heron girl and a Raven boy in their married epilogue despite being of two separate bird tribes.

It is also possible for a Laguz to mate with a beorc. In this instance, an odd quirk occurs to both the laguz parent and their child. The child is born like a normal human, however they receive a Brand on their body, signifying the union of laguz and beorc. It is unknown what causes this quirk. While the child does not gain the ability to transform, they are granted the laguz's extended lifespans and often special talents that normal beorc lack. For the laguz parent themselves, they instantly lose all abilities to transform into their animal forms.

Culture

Each distinct tribe tends to have its own sub-culture, home and leadership. The Dragon Laguz are lead by Dheginsea and live in Goldoa, the Hawks by Tibarn and live in Phoenicis, the Ravens by Naesala and live in Kilvas, Herons by Lorazieh and live in the Serenes Forest. and the Wolves by Nailah who live in Hatari. The other beast tribes comprised of Cat, Tiger, and Lion are all under the singular rule of Caineghis, a Lion Laguz, and live in Gallia.

All Laguz express pride in their transformed states and find it dishonorable to fight in their humanoid forms with the exception of the Heron tribe as they do not fight. For the most part, laguz treat other tribes as comrades-in-arms whenever conflicts arise against either one of the nations, though the Raven clan has had a history of betraying the others, unbeknownst to the other tribes because of their blood pact with Begnion. The Herons especially, due to their inability to fight, are often protected by all the other tribes.

While not shown in depth with a lot of examples, laguz do intermingle with other species when it comes to romantic partners such as the above mentioned Naesala and Leanne pairing. The most extreme difference would be Nailah, a Wolf Laguz, and Rafiel, a Heron Laguz.

Relationship With Beorc

Throughout the history of Tellius, a majority of laguz have shared a mutual animosity with the beorc, leading to centuries of conflict. The first major conflict resulted in The Great Flood and the most recent resulted in Ashera's Judgement. The laguz derogatorily refer to them as "human" while beorc call them "sub-human" as a retorting slur. While some laguz such as Pain and Agony have threatened to eat beorc, it is unknown if they actually do. However, beorcs have often made that assumption, which helped to spread their fear of the laguz, which some laguz use to their advantage.

The laguz tribes have been frequently captured and sold/auctioned off to various beorc nations as slaves, bodyguards, or gladiatorial fighters. The most coveted are the Herons due to their beauty and rarity. The only ones spared are the Dragon tribe due to their sheer power and isolationism as well as the Wolf tribes as they were mostly well hidden until recent times. Despite Begnion's Slave Emancipation Act, an extensive black market ring still exists. However, in the distant past, the inverse was the case, with laguz treating beorc in much the same way.

The most curious relationship with the beorc are the fact that they can breed with one another. When a laguz and beorc procreate, they produce a child that is neither laguz or beorc. They are distinct by a brand on their body that appears at birth and are thus dubbed Branded. When a laguz mates with a beorc, they will inevitably lose their ability to transform, though may keep some of their physiological features in their humanoid state such as Lehran still having his wings. Laguz do not persecute the Branded as severely as beorc do, however they tend to ignore their presence.

Laguz species/tribes

Laguz are separated into three main classifications: Beast, Bird, and Dragon. The first two are further divided into sub-tribes while the latter is a unified class.

Beast Tribe

A transformed Cat

A transformed Cat

The Beast Tribe are comprised of mostly feline beasts but also include the canine Wolves as of Radiant Dawn. In their untransformed state, the beasts generally have tails, ears, and sometimes stripes on their face.

Bird Tribe

A transformed Heron

A transformed Heron

The Bird Tribe as their name suggests, are comprised of birds. Each tribe lives in their own separate kingdoms until the end of Radiant Dawn: the ravens in Kilvas, the hawks in Phoenicis, and the herons in Serenes. Once the war with Ashera ends, the bird tribes form the new Bird Nation in Serenes. Tibarn is named the leader of this new nation. In their untransformed state, they have wings that are capable of flight.

Dragon Tribe

A transformed Red Dragon

A transformed Red Dragon

The Dragon Tribe resides in Goldoa and dislikes interaction with other countries. In their untransformed state, they generally have brand-like marks on their foreheads, as well as pointed ears. These features allow Dragon laguz like Nasir to easily pass for a Beorc. While the Dragon Tribe do not have significant appearance differences in their transformed state, the colors of their scales cause significant changes in their combat abilities amongst themselves.

Laguz Game Mechanics

The exact ways laguz function in battle depends on the game you're playing. Path of Radiance and Radiant Dawn both have laguz and implement them in different ways.

Some mechanics are shared by the two games, though. In battle, laguz always have a Transformation Gauge, which (when it fills up) allows a laguz to morph into its animal form. When a laguz is transformed, it slowly drains its transformation gauge until it reaches 0, at which point the laguz reverts to its humanoid form.

Typically, when a laguz is untransformed, it is somewhat vulnerable, and can never initiate attacks. But once the beast/bird/dragon transforms, they gain large attribute bonuses that make them formidable opponents.

Laguz mechanics in Path of Radiance

Laguz in Path of Radiance have a transformation gauge that ranges from 0 to 20. All laguz have a pre-determined starting number, 0-18. This number cannot be changed by any means other than the demi-band glitch. Also, various actions and events will increase or decrease a laguz's Transformation gauge, such as the player phase starting, or participating in combat. The following is a small table detailing these changes.

Class Untransformed Transformed
Turn Battle Turn Battle
All +4 +2 -3 -1

Untransformed laguz cannot counter enemy attacks, nor can they initiate combat. They are extremely vulnerable in this state, but they do increase their transform gauge by participating in combat whilst untransformed, so it might become necessary for tactical purposes.

Transformed laguz can only attack adjacent foes (with the exception of Naesala, who can select a special attack command that allows him to make a single ranged attack). All laguz have a natural weapon with a pre-determined Might and Accuracy. Examples of these include: Cat: Claw; Raven: Beak; Dragon: Breath.

When a laguz transforms, they gain various stat increases dependent on its class. The table below details all attribute bonuses for all laguz classes.


Before After HP Str Mag Skl Spd Def Res Con Mov Cap
Beast tribe (Cat M) Cat (M) 0 +6 0 +4 +3 +5 +3 +15 +2 0
Beast tribe (Cat F) Cat (F) 0 +6 0 +4 +3 +5 +3 +15 +2 0
Beast tribe (Tiger) Tiger 0 +7 0 +4 +3 +3 +3 +15 +2 0
Beast tribe (Lion) Lion 0 +8 0 +4 +3 +5 +3 +15 +2 0
Bird tribe (Hawk) Hawk 0 +6 0 +5 +3 +4 +2 +10 +2 0
Bird tribe (Tibarn) Hawk (Tibarn) 0 +7 +1 +5 +3 +3 +1 +8 +2 0
Bird tribe (Raven) Raven 0 +5 +1 +4 +4 +3 +4 +9 +2 0
Bird tribe (Naesala) Raven (Naesala) 0 +6 +2 +4 +3 +3 +3 +7 +2 0
Bird tribe (Heron M) Heron (M) 0 0 +5 +3 +4 +1 +5 +6 +3 0
Bird tribe (Heron F) Heron (F) 0 0 +5 +3 +4 +1 +5 +6 +3 0
Dragon tribe (Red M) Red Dragon (M) 0 +10 0 +6 +3 +4 +5 +26 +1 0
Dragon tribe (Red F) Red Dragon (F) 0 +5 0 +4 +4 +4 +5 +12 +1 0
Dragon tribe (White) White Dragon 0 +10 0 +5 +3 +5 +5 +24 +1 0

Some items can affect a laguz's Transformation gauge as well. The Laguz Stone immediately maxes out a laguz's Transform gauge, and the Demi-band allows the user to remain in a transformed state permanently, at the cost of 1/2 of all the transformation bonuses. Lastly, the Laguz Band item (exclusive to laguz royals) allows laguz to stay in their transformed state constantly with no penalties whatsoever.

Herons in Path of Radiance

There is but a single Heron in Path of Radiance, but Reyson (the Heron) can be extremely helpful if used properly. While he cannot wield any offensive weapon, magic, or healing staff, he has the innate ability to sing to other allies to rejuvenate them, (identical to bards and dancers in this way), allowing them to move and/or attack again that turn. Untransformed, Reyson can sing to one adjacent ally of your choice. When transformed, he is also enabled to sing to all adjacent allies instead, making him 4 times more useful than your typical bard.

Laguz mechanics in Radiant Dawn

Laguz in Radiant Dawn have a transformation gauge that ranges from 0 to 30. All laguz start the gauge on 0. This number can be changed with items like Laguz Stone, etc. Various actions and events will increase or decrease a laguz's Transformation Gauge. Like in Path of Radiance, the player phase starting, or participating in combat will increase or decrease the gauge. But in Radiant Dawn, every laguz tribe has a different speed for how much the gauge increases or decreases. The table below illustrates these changes in the Transformation gauge for the various laguz classes in Radiant Dawn.

Class Untransformed Transformed
Turn Battle Turn Battle
Wolf +6 +10 -4 -3
Tiger +8 +15 -4 -3
Cat +10 +15 -5 -4
Lion +5 +10 -3 -2
Raven +6 +10 -4 -3
Hawk +8 +15 -4 -3
Heron (Reyson) +4 +10 -5 -6
Heron (Rafiel) +3 +6 -5 -8
Heron (Leanne) +3 +8 -5 -8
Red Dragon +5 +6 -2 -4
White Dragon +4 +5 -2 -4
Dragon Prince +5 +6 -2 -4

When transformed, a laguz's stats double, except for Hp and Luck. Also, a laguz's Con, Move, and Wt change as well, again, by varying amounts based on the class. These changes are listed below.

Class Con Wt Mov
Wolf +9 +22 +2
Wolf Queen +10 +23 +2
Tiger +10 +21 +2
Cat (M) +5 +20 +2
Cat (F) +5 +20 +2
Lion +10 +20 +2
Hawk +10 +9 +2
Hawk King +14 +12 +2
Raven (M) +9 +8 +2
Raven (F) +9 +9 +2
Raven King +10 +8 +2
Heron (Reyson) +6 +4 +2
Heron (Rafiel) +6 +4 0
Heron (Leanne) +6 +4 +1
Red Dragon (M) +26 +58 +1
Red Dragon (F) +12 +33 +1
White Dragon +24 +57 +1
Dragon Prince +10 +30 -1
Dragon King +26 +56 +1

Untransformed laguz can counter enemy attacks, but cannot initiate combat. They are extremely vulnerable in this state, since they have poor stats in human form, but they do increase their transform gauge by participating in combat whilst untransformed unless they do some damage to the enemy. Although vulnerable, this can be a viable method of leveling up weaker laguz, as they gain considerably more Experience when untransformed. Another change from Path of Radiance is the Transformation gauge itself; when it maxes out (30/30), instead of the laguz automatically changing into its animal form, a new option comes up in the Command Menu called Transform. While you cannot move after transforming, the game still allows the newly transformed laguz to attack.

Herons in Radiant Dawn

Herons in Radiant Dawn work slightly differently than in Path of Radiance. Not only are there now three Herons (as opposed to the one in PoR), they all have unique game mechanics, and can all use the newly christened "Galdrar" (singular: Galdr). Galdrar are songs the Herons can sing to allies and opponents to give extra movements (as in PoR), increase attributes, fill a laguz's transform gauge, and even heal allies. But the similarities don't end there; all three white birds have high Luck gains, as well as good Magic, Resistance, and (sometimes) Speed.

Now, all three siblings (Leanne, Reyson, and Rafiel are sister, brother, and brother, respectively) sing their Galdr in different ways. Reyson, while untransformed, can only sing to one ally. But once transformed, he can perform his Galdr to all adjacent allies/foes. Leanne (whether transformed or not) can sing to two allies/opponents adjacent to her, in opposite spaces. Example:

Leanne's Galdrar abilities
Ally #2
Ally #1 Leanne Ally #3
Ally #4

In this setup, Leanne (in italics) can sing to either the underlined allies (numbers 2 & 4) or the Bolded allies (numbers 1 & 3). Lastly, Rafiel, in both his Heron form and his humanoid form, can sing his Galdrar to ALL adjacent allies. This makes him a formidable addition to any team. Unfortunately, he lacks any flying ability, making his transformed movement less than that of Reyson and Leanne. His movement can be fixed with the Boots or Celerity, either one boosting his movement to 7, similar to a transformed Reyson.

Trivia