fireemblem

“Honestly, I really don't care one way or another about the kingdom. I don't have the kind of direction you do. It's more like I just have a nagging desire to do SOMETHING. So I thought if I joined the Deliverance, I might figure out what that is.”
—Gray talking to Alm in Fire Emblem Echoes: Shadows of Valentia.

Gray is a playable character from Fire Emblem Gaiden and its remake, Fire Emblem Echoes: Shadows of Valentia.

Quick Answers

What motivates Gray to join Alm's liberation effort? toggle section
Gray joins Alm's liberation effort because he seeks purpose. Although indifferent to the kingdom's fate, he feels a need to do something meaningful and hopes joining the Deliverance will help him find it.
Provided by: Fandom
What role does Gray play in Fire Emblem Echoes: Shadows of Valentia? toggle section
In Fire Emblem Echoes: Shadows of Valentia, Gray starts as a Villager and can advance to classes like Cavalier, Paladin, and Mage. He joins the Deliverance to find purpose, evolving from a young villager to a skilled fighter.
Provided by: Fandom
What are the key traits of young Gray in Fire Emblem Gaiden? toggle section
Young Gray in Fire Emblem Gaiden is known for his confidence and self-assured leadership among the villagers. He displays a gung-ho attitude in battle, characterized by enthusiasm and assertiveness. He also playfully teases Alm without malice.
Provided by: Fandom
How does Gray's relationship with Clair affect his friendship with Tobin? toggle section
Gray's bond with Clair does not harm his friendship with Tobin. They both like Clair but prioritize their friendship. If Tobin dies, Gray becomes depressed but recovers with Clair's help, and they name their son after Tobin. If Clair dies, Gray leaves Ram Villages and disappears.
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Profile

A Villager from Ram Village and one of Alm's childhood friends, Gray, joined the liberation effort after Lukas explained that General Desaix had taken over Zofia Castle. He is the son of a merchant family, and never thought he would get to leave Ram Village growing up.

After the war, Gray marries the pegasus knight Clair. His best friend Tobin also has a crush on Clair, but in their supports they agree that even if they feel the same for her, these feelings will not get in the way of their friendship.

If Tobin dies, Gray falls into despair and alcoholic depression, only recovering due to the support and assistance of Clair; the two then have a son named Tobin, after his late friend.

If Clair is the one who dies, no matter whether Tobin survives or not, a very depressed Gray leaves Ram Villages and is never seen again, despite his worried friends' attempts to find him.

Personality

Gray has an easygoing, chatty, and sometimes aloof personality. He comes from a merchant family and therefore is knowledgeable of the world outside of Ram. He does not have much self-awareness, however, often barging into conversations and being unconscious of how his own words come off to other people. Gray asserts himself as the tacit "leader" of the villagers and is very confident in his abilities. In battle, he adopts a gung-ho personality, which is evident in his quotes and animations. Gray has also been shown to non-maliciously make fun of Alm at times.

Though normally level-headed, Gray's lack of eloquence can cause others to view him as boorish. While attempting to woo Clair, she called him out on the shallowness of his advances, saying that he refuses to put weight behind them out of fear of being rejected. In reality, Gray is an earnest and passionate young man who follows what he believes without fear, something that others ultimately like him for, such as when he was the first of the Ram villagers to take Alm's suggestion to join the Deliverance, or when he was also the first to show support for Alm's resolve to defeat Duma despite the odds being majorly stacked against them. In the case of Clair, she eventually comes to appreciate Gray for his honesty, ultimately falling for him in the end.

In-Game

Fire Emblem Gaiden

Recruitment

In Act 1, talk to him in Ram Village (needed to progress).

Base Stats

Starting Class
FE2 Villager Map IconVillager
LevelHPStrSklSpdLckDefResMov
5249442424
MagicStarting Items
--

Learnt Magic

Class Level Magic Learnt
FE2 Mage Map IconMage 1 Fire
9 Sagittae
10 Thunder
FE2 Sage Map IconSage 1 Recover

Growth Rates

HP Str Skl Spd Lck Def Res
40% 30% 20% 10% 10% 20% 0%

Overall

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Out of the three starting villagers in Alm's team, Gray joins with the highest starting stats and level, and is the only one of them who requires no leveling in order to class change at the first available shrine. Statistically, he has the highest strength growth of the villagers, along with good HP, skill, and defense growths, but mediocre speed and very low luck. His very bulky stat growths best fits him into the mercenary class, as the high speed bases of the classline invalidate his low speed growth and immensely increase his resistance, which allows him to exploit his high strength and good defenses well, making him a very well-rounded unit with few notable weaknesses. However, unlike the other villagers, he is the least flexible of all of them, and he does not work particularly well in any of the other available classes, making his use fairly restrictive.

Fire Emblem Echoes: Shadows of Valentia

Base Stats

Prologue

Starting Class
FE15 Boy (Gray)Boy
LevelHPAtkSklSpdLckDefResMov
1174332324
MagicSkillsStarting Items
---

Chapter 1

Starting Class
FE15 Villager (Gray)Villager
LevelHPAtkSklSpdLckDefResMov
5249442424
MagicSkillsStarting Items
---

Class Sets

Class Sets
Base Class First Tier Second Tier Third Tier Overclass
FE15 Villager (Gray)Villager FE15 Cavalier (Gray)Cavalier FE15 Paladin (Gray)Paladin FE15 Gold Knight (Gray)Gold Knight FE15 Skogul (Gray)Skogul*
FE15 Soldier (Gray)Soldier FE15 Knight (Gray)Knight FE15 Baron (Gray)Baron FE15 Spartan (Gray)Spartan*
FE15 Mercenary (Gray)Mercenary FE15 Myrmidon (Gray)Myrmidon FE15 Dread Fighter (Gray)Dread Fighter** FE15 Yasha (Gray)Yasha*
FE15 Archer (Gray)Archer FE15 Sniper (Gray)Sniper FE15 Bow Knight (Gray)Bow Knight FE15 Oliphantier (Gray)Oliphantier*
FE15 Mage (Gray)Mage FE15 Sage (Gray)Sage - FE15 Guru (Gray)Guru*

* DLC classes, visit Shrine to access.
** Possible to loop back to Villager.

Learnt Magic

Class Level Magic Learnt
FE15 Mage (Gray)Mage 1 Echoes black magic iconFire
9 Echoes black magic iconSagittae
10 Echoes black magic iconThunder
FE15 Sage (Gray)Sage 1 Echoes white magic iconRecover
FE15 Guru (Gray)Guru 1 Echoes white magic iconLemegeton

Growth Rates

HP Atk Skl Spd Lck Def Res
45% 40% 30% 30% 25% 25% 0%

Personal Max Stats

HP Atk Skl Spd Lck Def Res
52 42 39 40 40 39 40

Supports

See also: Gray/Supports

Passive Supports

Overall

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

In Shadows of Valentia, Gray once again has the highest joining stats and level of the four starting villagers, and is the only one who does not need to gain any level-ups at all in order to class change at the first available shrine. Statistically, he once again has the highest HP and attack growth out of all of Alm's early joining villagers, with average stats everywhere else. Much like in Gaiden, his emphasis on bulky stats suits him best in the mercenary classline, as the high speed bases of the classline fix his middling speed while allowing him to use his above average attack to his fullest, and the Apotrope skill of the Dread Fighter class fixes his middling resistance, once again making him an extremely powerful unit with very few overall weaknesses.

All in all, while Gray can function in almost any class the player puts him in thanks to his attack, none of them work as well for him as mercenary thanks to his lower combined base speed and growth, and he is the least flexible of all the early joining villagers.

Fire Emblem Heroes

Wry Comrade
Alm's childhood friend from Ram Village. Worldly and competent. Appears in Fire Emblem Echoes: Shadows of Valentia.

Base Stats

Rarity: ✯✯✯✯✯

Heroes Gray SpriteTitle
Wry Comrade
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
16/17/18
40/43/46
6/7/8
32/35/38
6/7/8
29/32/35
5/6/7
27/30/33
1/2/3
19/22/26
SkillsWeapon
FEH skill offense Zanbato+
FEH skill support Swap
FEH Sword Sword

Skills

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Sword---
Steel Sword---
Zanbato---
Zanbato+-FEH Star Rarity 5-
Laid-Back Blade--FEH Star Rarity 5
FEH skill supportSwap-FEH Star Rarity 5-
AFEH Wind Boost 1 Wind Boost 1--
FEH Wind Boost 2 Wind Boost 2FEH Wind Boost 1 Wind Boost 1-
FEH Wind Boost 3 Wind Boost 3FEH Wind Boost 2 Wind Boost 2FEH Star Rarity 5
CFEH Sword Valor 1 Sword Valor 1--
FEH Sword Valor 2 Sword Valor 2FEH Sword Valor 1 Sword Valor 1-
FEH Sword Valor 3 Sword Valor 3FEH Sword Valor 2 Sword Valor 2FEH Star Rarity 5

Overall

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set

Gray is another Sword Infantry unit hailing from Ram Village and, much like other trainee units of Heroes, he has a better BST than most other infantry units. Gray suffers from average syndrome with well-distributed stats, having decent Atk, middling Spd and Def, and low Res. His flexibility in the early days of Heroes was more due to having a unique inheritable weapon, and thus was not bound to a specific playstyle and could inherit a variety of skills and weapons to change up his game plans. However, like many early Heroes units, he would eventually get his own unique weapon that plays off what may be the developer's initial intentions for his playstyle.

Gray had Zanbato as his unique weapon, an inheritable Cavalry slayer that could also be upgraded to negate visible buffs on Cavalry units during combat. The effect was mostly lackluster, but gave him a niche as a slayer of some problematic non-blue cavalry units like Brave Lyn or Hríd. His new weapon Laid-Back Blade is a slightly stronger Zanbato, and it has the effect of granting him +3 to all four core stats at the start of combat so long as his health is over 50%. Gray becomes surprisingly tankier and stronger as a result, without factoring in other skills, but when the blade is refined, Gray becomes a powerful, independent solo front-line unit as he gains an additional +5 to his stats so long as the number of enemies within two spaces of himself exceeds the number of allies (not including himself).

Swap allows Gray to swap places with an ally, moving them out of danger or positioning himself or his ally to bait another unit. Wind Boost boosts his Speed by 6 if he has at least 3 more HP than his opponent. His reasonable HP does allow this to be used over a handful of units, though many are completely unaffected by it. Sword Valor boost the SP gains of sword allies by 2 if he is active on the field with it, giving him viability when training other units, though this is shared with Exalt Chrom and most importantly Lene who carries the skill and is a Dancer, which is more useful when training.

Counters

Gray is easily walled off by bulky blue units like Fallen Hardin, Nephenee, and Ephraim. Reinhardt, Delthea, and Ophelia are common mages that tear through his low magical bulk with ease. Most Firesweep units, such as Cordelia and Tana, can double him with ease and prevent him from counterattacking. Even Bridal Cordelia and Brave Lyn with Firesweep Bows can punch through his bulk, especially when built to maximize offense and speed up their cooldowns.

Skill Inheritance

Reposition is a good positioning skill for Gray's Support Skill, while Bonfire uses his Def to give his damage a good boost when it activates. Regardless of his sets, Fury is a good budget option for Skill A as he enjoys the flat boost to his stats. Skill C has plenty of options from ally boosting skills like Hone Attack, but Attack Smoke boosts his tankiness, decreasing his enemy's Atk by 7 if they are within two tiles of him, while Defense Smoke decreases enemy Def, so he can hit harder against bulkier units. Ultimately, his Skill C choices come down to preference.

Gray's new identity as a solo unit makes him ideal for Solo Skill A's, especially Attack Speed Solo or Attack Defense Solo as they buff his Atk and his better two secondary stats while he is alone and likely outnumbered. Renewal can help keep him healed while solo in order to keep his Blade's primary effect going, since his allies need to stay away from him to ensure his blade effect goes through.

Alternatively, Gray could run a self-sustain/statball build while remaining a solo unit. Sol as a special can help him regain HP and stay above the HP requirement for his Blade's primary effect, while also opening up his Skill B for better options. As stated before, Reposition is a good positioning skill for Gray's Support Skill and Repel could be run in Skill B to minimize damage taken to him, making it easier to stay above the HP requirement while not messing up your solo positioning like Close Call would and Spurn being overall better for units that want to be at lower HP. A rouse in Skill C, such as Rouse Speed Resistance, can help him gain extra stats for running Distant Counter and being an overall statball when combining all of his stat bonuses, though Rouse Speed Defense works as a budget option. Finally, Distant Counter can help Gray counterattack against ranged units, and when combined with all of his stat bonuses in the optimal condition, Gray can be a pretty good statball and potentially tank prominent mages, one of his bigger counters.

Gray is not limited to just his Preferred blade, however, and can use other weapons to suit the player's needs, like Slaying Edge, Armorsmasher, or even Bellringer for more of a tank-based build. Steady Breath accelerates his cooldown while boosting his Def a fair bit, though Steady Stance can be used as a budget option.

Meet Some of the Heroes

Wry Comrade Gray
Gray wry comrade pop01 Gray's a young Hero from Ram Village, where Alm and friends lived! He's like a big brother. His wry way of speaking makes him seem mature beyond his years.
Gray wry comrade pop02 Gray comes from a family of merchants, and he often joined his parents on trips out of the village when he was growing up. As a result, he was a lot wiser about the ways of the world than the other kids.
Gray wry comrade pop03 While he can be very aloof, he really does care for his friends. When Alm decided to join the Deliverance, Gray was the first one to support him.
Gray wry comrade pop04 After joining the Deliverance himself, Gray continued to play the big brother role and do his bit to keep spirits high. Maybe he can bring some more good cheer to the Order of Heroes as well!
Closely Associated Characters
Tobin Childhood friend of Alm and Gray from Ram Village. Honest to a fault, and suffers for it.
Kliff Childhood friend of Alm and Gray from Ram Village. Loves learning and hungers to see more of the world.
Clair A pegasus knight with the Deliverance. Clive's younger sister. Secretly loves Alm. Gray has more than a passing interest in her.

Quotes

Gaiden

“Aww... So it's true the good ones die young...”
—Gray's death quote

Echoes: Shadows of Valentia

Gray/Echoes: Shadows of Valentia Quotes

Heroes

Gray/Heroes Quotes

Possible Endings

Gaiden

(If both Tobin and Clair are alive)
He fought with Tobin over Clair, and won her heart splendidly. 'For a man, it's not the face that matters, but the heart!' Or so he declared.
(If Tobin is dead)
Due to his grief over Tobin's death in battle, he drowns himself in alcohol every day. When will a smile ever return to his face...?
(If Clair is dead)
Having lost the one he loved, never to meet her again, he set off on a journey by himself.

Echoes: Shadows of Valentia

(If both Tobin and Clair are alive)
As a member of the One Kingdom's Brotherhood of Knights, Gray worked diligently at restoring the continent. He applied himself equally to winning Clair's heart, and beat Tobin out in the end. As he was heard to say, "Pick the guy with the big heart, not the pretty face."
(If Clair is alive but Tobin is dead)
Devastated by Tobin's death, Gray was nearly lost to the demon drink until Clair convinced him to clean up. After declining knighthoods in the One Kingdom, the two married and lived out quiet lives. Gray was especially fond of his son, whom he named after his friend.
(If Clair is dead)
Having lost the woman he loved, Gray surprised even himself by embracing the life of a vagabond and setting off for parts unknown. His friends spared no effort in attempting to track him down, but it was to no avail.

Non-Canon Appearances

Fire Emblem 0 (Cipher)

Gray is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History

Round Placement Character Version Votes

CYL9 315
↑9
CYL Gray SOV Portrait
Gaiden/Echoes: Shadows of Valentia
84
↓35

Trivia

Gallery

See main article: Gray/Gallery.